Reach!™ is a social game designed to enhance the physical, cognitive and social-emotional wellbeing of people in later years. Reach! ultimately aims at building communities, at lifting people out of isolation, boredom, hopelessness and low self-esteem. Playing Reach! helps players weaving new ties, restore agency and confidence, feel good about themselves and build resilience while ensconced in a positive environment. Through Reach! players become the authors of their own bespoke path to wellbeing.

FACILITATE

Pilots objectives. Guidelines and overview.

REFLECT

Observation grid/scale to use after each game!

TRACK

Measure the Game effectiveness, before week 1 – after week 6.

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